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"BIRD GIRL®
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Bird Girl is a
role model for the new
“Green” girl.
She understands
nature. The Earth is
her mother.
She loves the earth, the plants and the animals.
She wants to preserve them and the land.
She wants her friends to appreciate the animals and the
plants.
Our goal is to create a game introducing
the world of the Native American girl, loosely based on Sacajawea. |
"Sacagawea
Bird Girl"
(Watch
Movie
) Sacagawea discovers her own natural powers ...
Bird
Girl - part
Girl, part Eagle.
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Bird Girl is a vital learning
experience about our environment through technology.
•The game opens
with Bird Girl, the Green Girl and Great Bird in an
Indian Teepee village. The Player, learn that they must paddle
in a canoe heading to the mountain to find the whale at the
ocean.
Bird Girl the Green Girl finds her brother on the
mountain top and includes Journal reading activities, plant
identification puzzles, and Animal Rescue game play, learning
about the animals and culture along the way.

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The mission for, Bird Girl a The Green Girl is loosely based
on historical, social and
cultural material from the period surrounding Sacajawea, a Native
American girl guide for the Lewis and Clark expedition.
The Player encounters the Bird Girl characters her Native friends,
snakes and birds on the mountain top
and along rivers edges. |
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• The player helps
animals in the rivers, the mountains
and the forests. These plants and animals help keep the
rivers mountains and and forests Bird Girl’s mother, Mother Earth.
If the player behavior
towards the animals is destructive
then the animals and
plants will react.

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•Bird Girl and
the Player’s exploration will trigger Character Encounters with a
beaver, buffalo, rabbit, prairie dogs and birds. As well, the Player
encounters the Indian Chief and the villagers.
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Bird
Girl and the Player’s exploration will trigger Character Encounters with
a beaver, buffalo, rabbit, prairie dogs and birds. As well, the Player
encounters the Indian Chief and the villagers. |
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"BIRD
GIRL"

•The
player as Bird Girl identifies green, yellow and red plants.
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•Bird
Girl and the Player count the number of buffalos, prairie dogs and
turkeys as they cross the river. Bird Girl has to jump over the
the beaver dams.
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•Bird
Girl asks Great Bird which way the river bends to get to the mountain by
clicking on him.
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Our goal is to create a game introducing
the world of the Native
American girl, Sacajawea.
Bird Girl is a role model
for the new “Green” girl.
She understands nature.
The Earth is her mother.
She loves the earth, the plants and the animals.
She wants to preserve them and the land.
She wants her friends to appreciate the animals and the plants.
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•Sacajawea is a
Shoshone girl who lives with her people in the valleys of the Rocky
Mountain.
•She has lived there
for many moons.
•She knows all about
roots and berries.
•Sacajawea is a very
good swimmer and knows how to ride a horse.
•Sacajawea is The
player’s older friend.
 •The player learns to
swim and ride a horse from Sacajawea.
Bird Girl is The Green Girl. |
FINAL SACAGAWEA IMAGE ON THE
YEAR 2000 COIN
The U.S. Mint's
version of a $1.00 gold toned coin, now part of contemporary currency.
Collector's have been seen hoarding each date, but it has no intrinsic gold
value other than as a unique graphic design of Sacagawea and her son, Pomp.
Excerpt from
Screenplay |
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